Hierophant Green

Despite looking like a long ranged stand, its actually a midrange stand. You want to bait them by spamming Emerald Splash and once they're close press T and go up to them and use F for a good combo. You can also use its R to combo into an Emerald Splash or F as well.

E: Emerald Splash, short cooldown. It does more damage based on how much Emeralds hit so keep that in mind. It can get combo'd after R or you can spam it from midrange to make them push you.

R: Basic ragdoll move but still pretty good for combos. E, F and possibly T can be combo'd after this move.

T: Makes tentacles around you and does a pretty good amount of damage. This move is only good for forcing the player to block or making them move around it since that's what'll most likely happen. You want to push as soon as this move is done and if they try escaping use R to push them back into it, you can also use F while this is active and they're blocking to do shit tons of damage even on block. This is better on stands with lower defense (obviously).

F: Shoots incredible amounts of emeralds out of its hands. Usually you wont hit this at long ranges but if you're close and they block like an idiot you can eat their health but most people just walk, dodge or standjump away since its not hard to avoid it.

All of its moves are too dodgable and too readable, this is the reason why I was pushing comboing so hard since that's all the stand has. If you want to main this stand you're in for a treat since its not easy to. Not impossible but you have better options.