Spin

One of the best specs, capable of literally out maneuvering all stands in the game that aren't as fast as the stand and also capable of oneshotting stands with horrible defense using its F. If you can space and hit your R and E attacks this stand is pretty good and it can defend itself at close range being really damn good.

E: Throws a Steel Ball doing high damage and spammable. Dodgable.

R: Throws a Steel Ball doing high damage and spammable. Dodgable.

T: Hits the enemy with a heavy hitting punch sending them back with its knockback and ragdoll. Good followup combos are F (if they're close) and e or r.

Q: Hits the user with knockback but that's about it, not very high damage.

Passive: Regeneration. Really damn good for Spins playstyle since you aren't prioritizing on being close and its better than Hamons recovery ability.

X: Block is really good and capable of saving your life in situations that you would die from, although, you do take ragdoll.

This ability is very basic but very good if you can space capable of ruling over the midrange if you aren't careful. It's ability to destroy almost any stand at midrange and keep them at bay at all times is very good, although it does have trouble fighting stands that can get to the user easily with its moves its capable of sending them back with T or Q. Overall its ability is extremely good and I do suggest using it. And its healing factor is extremely good with its playstyle since you wont be prioritizing being close anyways and you can rely on it healing on you since its better than Hamons recovery (from what I've experienced).